AMV_BayHorse_psr
Author: Luna_s20




Price: 11,95 USD
- 3,58 USD
Total Price:
8,37 USD




Short Description:

The AMV BayHorse is a beautiful character for the HiveWire Horse , based on the Malopolski Horse. The Malopolski is a gentle and thin horse whose body is quite similar to an Arabian Horse. It has no fetlocks, but has long, thin legs, a slim neck, and short, very shiny, almost invisible fur.



Full Description:

What's Included

  • Morph (.pz2)
    • INJ and REM
  • Materials (.mc6)
    • AMV_BayHorse_1
    • AMV_BayHorse_2
    • AMV_BayHorse_3
    • AMV_BayHorse_4
    • AMV_BayHorse_5
    • AMV_Bay_ManeBlack
    • AMV_Bay_TailBlack_LS
    • AMV_Bay_TailBlack_LT
  • Lights
    • Promo lights
  • Camera
    • Promo Camera



PRODUCT DETAILS
************************************************************

Product Name: AMV_BayHorse_HWH
Contributing Artists: ArMa-Vision

************************************************************

Required Products:
HiveWire 3D Horse from HiveWire 3D

--------------------------------------

Required Software:  Poser
Minimum required version of Poser: 9


--------------------------------------








AMV_BayHorse - a wonderful character for HiveWire Horse.
-----------------------------------------------------

What is AMV_BayHorse character?

This is a character stylized on "Malopolski Horse". Malopolski is a gentle and thin horse. It's body is quite similar to Arabian Horse. It doesn't have fetlocks. legs are long and thin, and a neck is slim. It has got short, almost invisible fur, very shiny.

In this package there IS NO fetlocks maps, because AMV_BayHorse character doesn't need fetlocks.



Package contains 5 colors for 'coat (horse's fur)', tail and mane texture.
Additional in this package we give you:
3 poses for AMV_BayHorse
Lights
1 camera setting.
These are addons, which will enable you to achieve the same effect, which is schown on Promo-pics.

-----------------------------------------------------
Minimum software requirements:
        program: Poser9 or newer
        model: Hive Wire Horse


* This product is dedicated olny to HiveWire Horse, and won't work with other horses models.


=====================================================
How to use AMV_BayHorse?

In Poser:
Load HiveWire Horse from the library. Then go to "Pose/ArMa-Vision/AMV_BayHorse_HWH/Morph and load "AMV_BayHorse_INJ.pz2". If you want to disable morph, you will need only to load "AMV_BayHorse_REM.pz2".
In "Materials/ArMa-Vision/AMV_BayHorse_HWH" you can find 5 materials for fur(coat), 2 materials for tail, and one material for mane. To use them you will only need to click onto chosen material and textures will load automatically.


-----------------------------------------------------
Tricks with using AMV_BayHorse:

*** If you notice, that this model after applying a character is too dark, just go to "Materials", pick Coat, and delete diffuse map. The same you can do with Hoofs.

*** If you want to decrease Specular effect, go to "Materials", delete Higliht Size map, and decreace Specular of about a half of its value.






This package contains:



-------------------------------------
AMV_BayHorse_psr/
-HiveWire 3D EULA.txt



-------------------------------------
AMV_BayHorse_psr/ReadMes/ArMa-Vision/
-AMV BayHorse_HWH ReadMe.txt



-------------------------------------
AMV_BayHorse_psr/Runtime/Morphs/ArMa-Vision/AMV_BayHorse_HWH:
Abdomen_INJ.pz2
Abdomen_REM.pz2
Abdomen2_INJ.pz2
Abdomen2_REM.pz2
Chest_INJ.pz2
Chest_REM.pz2
Chest2_INJ.pz2
Chest2_REM.pz2
Head_INJ.pz2
Head_REM.pz2
Hip_INJ.pz2
Hip_REM.pz2
lEar_INJ.pz2
lEar_REM.pz2
LeftShoulder_INJ.pz2
LeftShoulder_REM.pz2
LeftThigh_INJ.pz2
LeftThigh_REM.pz2
lEye_INJ.pz2
lEye_REM.pz2
lForeArm_INJ.pz2
lForeArm_REM.pz2
lForeCannon_INJ.pz2
lForeCannon_REM.pz2
lForeHoof_INJ.pz2
lForeHoof_REM.pz2
lForePastern_INJ.pz2
lForePastern_REM.pz2
lGaskin_INJ.pz2
lGaskin_REM.pz2
lHindCannon_INJ.pz2
lHindCannon_REM.pz2
lHindHoof_INJ.pz2
lHindHoof_REM.pz2
lHindPastern_INJ.pz2
lHindPastern_REM.pz2
lowerJaw_INJ.pz2
lowerJaw_REM.pz2
lUpperArm_INJ.pz2
lUpperArm_REM.pz2
Neck_INJ.pz2
Neck_REM.pz2
neck2_INJ.pz2
neck2_REM.pz2
neck3_INJ.pz2
neck3_REM.pz2
neck4_INJ.pz2
neck4_REM.pz2
neck5_INJ.pz2
neck5_REM.pz2
neck6_INJ.pz2
neck6_REM.pz2
Pelvis_INJ.pz2
Pelvis_REM.pz2
rEar_INJ.pz2
rEar_REM.pz2
rEye_INJ.pz2
rEye_REM.pz2
rForeArm_INJ.pz2
rForeArm_REM.pz2
rForeCannon_INJ.pz2
rForeCannon_REM.pz2
rForeHoof_INJ.pz2
rForeHoof_REM.pz2
rForePastern_INJ.pz2
rForePastern_REM.pz2
rGaskin_INJ.pz2
rGaskin_REM.pz2
rHindCannon_INJ.pz2
rHindCannon_REM.pz2
rHindHoof_INJ.pz2
rHindHoof_REM.pz2
rHindPastern_INJ.pz2
rHindPastern_REM.pz2
RightShoulder_INJ.pz2
RightShoulder_REM.pz2
RightThigh_INJ.pz2
RightThigh_REM.pz2
rUpperArm_INJ.pz2
rUpperArm_REM.pz2
tail_INJ.pz2
tail_REM.pz2
tail2_INJ.pz2
tail2_REM.pz2
tail3_INJ.pz2
tail3_REM.pz2
tail4_INJ.pz2
tail4_REM.pz2
tail5_INJ.pz2
tail5_REM.pz2
tail6_INJ.pz2
tail6_REM.pz2
tail7_INJ.pz2
tail7_REM.pz2
tail8_INJ.pz2
tail8_REM.pz2
tail9_INJ.pz2
tail9_REM.pz2
tongue_INJ.pz2
tongue_REM.pz2
tongue1_INJ.pz2
tongue1_REM.pz2
tongue2_INJ.pz2
tongue2_REM.pz2
tongue3_INJ.pz2
tongue3_REM.pz2
tongue4_INJ.pz2
tongue4_REM.pz2
tongue5_INJ.pz2
tongue5_REM.pz2




-------------------------------------

AMV_BayHorse_psr/Runtime/Libraries/Camera/ArMa-Vision/AMV_BayHorse:
-PromoMain.cm2
-PromoMain.png


-------------------------------------

AMV_BayHorse_psr/Runtime/Libraries/Light/ArMa-Vision/AMV_BayHorse:
-PromoLights.lt2
-PromoLights.png


-------------------------------------

AMV_BayHorse_psr/Runtime/Libraries/Pose/ArMa-Vision/AMV_BayHorse_HWH/Morph:

-AMV_BayHorse_INJ.pz2
-AMV_BayHorse_INJ.png
-AMV_BayHorse_REM.pz2
-AMV_BayHorse_REM.png


-------------------------------------
AMV_BayHorse_psr/Runtime/Libraries/Materials/AMV_BayHorse_HWH:

AMV_Bay_ManeBlack.mc6
AMV_Bay_ManeBlack.png
AMV_Bay_TailBlack_LS.mc6
AMV_Bay_TailBlack_LS.png
AMV_Bay_TailBlack_LT.mc6
AMV_Bay_TailBlack_LT.png
AMV_BayHorse_1.mc6
AMV_BayHorse_1.png
AMV_BayHorse_2.mc6
AMV_BayHorse_2.png
AMV_BayHorse_3.mc6
AMV_BayHorse_3.png
AMV_BayHorse_4.mc6
AMV_BayHorse_4.png
AMV_BayHorse_5.mc6
AMV_BayHorse_5.png


-------------------------------------

AMV_BayHorse_psr/Runtime/Textures/ArMa-Vision/AMV_BayHorse_HWH:

-AMV_BayHorse_Bay1.jpg
-AMV_BayHorse_Bay2.jpg
-AMV_BayHorse_Bay3.jpg
-AMV_BayHorse_Bay4.jpg
-AMV_BayHorse_Bay5.jpg
-AMV_BayHorse_D.jpg
-AMV_BayHorse_D2.jpg
-AMV_BayHorse_Diff.jpg
-AMV_BayHorse_Eyelashes_B.jpg
-AMV_BayHorse_Eyelashes_S.jpg
-AMV_BayHorse_Eyelashes_Tr.jpg
-AMV_BayHorse_Eye_Black.jpg
-AMV_BayHorse_Gl.jpg
-AMV_BayHorse_Mane_Black.jpg
-AMV_BayHorse_Mane_Brown.jpg
-AMV_BayHorse_ManeB.jpg
-AMV_BayHorse_ManeS.jpg
-AMV_BayHorse_ManeSColor.jpg
-AMV_BayHorse_Mane_Tr1.jpg
-AMV_BayHorse_Mane_Tr2.jpg
-AMV_BayHorse_Mane_Tr3.jpg
-AMV_BayHorse_Mane_Tr4.jpg
-AMV_BayHorse_Mane_Tr5.jpg
-AMV_BayHorse_Mane_Tr6.jpg
-AMV_BayHorse_Mane_Tr7.jpg
-AMV_BayHorse_S.jpg
-AMV_BayHorse_S2.jpg
-AMV_BayHorse_Tail_B_L.jpg
-AMV_BayHorse_Tail_Black.jpg
-AMV_BayHorse_Tail_Brown.jpg
-AMV_BayHorse_Tail_SColor.jpg
-AMV_BayHorse_Tail_Tr_L.jpg
-AMV_BayHorse_Tail_Tr2_L.jpg


Additional info:
Category: DAZ/Poser